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Arche age dark runner
Arche age dark runner










arche age dark runner
  1. ARCHE AGE DARK RUNNER FULL
  2. ARCHE AGE DARK RUNNER PLUS

All immunities can be stripped away (unless it’s given via armor). If you can get a solid burst skill off, have fun watching your opponents hp bar disappear…it’s very satisfying.īuffs are huge. Ideally you want to be able to land your PS and SS behind your target for the backstab crit (that and SS does no damage unless it’s from behind). This can only be done by getting your CC chain off so you can say that that is the most important part/goal of the fight. The goal is to obviously set up your burst.

  • Courageous Action – Immunity to fear & sleep.
  • Bondbreaker – Snares, Lassitude, telekinesis, slow, launched.
  • Focal Concussion (removes 1, tool tip is wrong).
  • Countered by GOOD players that know when to use and keep up their cc break/immunities then counter with their own.
  • Lacking in CC break, bondbreaker doesn’t break stun/impale/silence/shackle.
  • Mobility is all from gap closers & speed buffs, no teleport/dashes.
  • You will always lose (unless you heavily outgear the opponent) if you get cc’d first, hence ping dependant.
  • Heavily ping dependant, stay away if you have high ping! One of the most ping dependant classes in the game imo.
  • Excellent group pvp (melee dps & CC role).
  • You can also win outnumbered SITUATIONAL fights. If played correctly, you can beat almost anything. The debuffs are there to strip those who are immune to everything or any other remaining buff they may have. Just about every class you play against will have some kind of cc break or immunity, since you have access to almost every cc, you pick and choose which ones to use. This gives you more combinations and openers against various classes.

    ARCHE AGE DARK RUNNER PLUS

    Shadowblade you have access to almost every cc in the game plus potentially two debuffs depending on your build. It’s a faster pace class that comes equipped with a couple of cc breaks on top. What’s the difference between this and Darkrunner? Well, you obviously can tell which skills are different, but if I were to explain this in a nutshell, I would say dark runner is more about using its mobility to get in and out of fights using the same cc chains (sleep, stun trip). It’s not only very versatile, but it’s also very FUN to play. This class, though, assuming the ping is there, is an EXTREMELY strong class.

    ARCHE AGE DARK RUNNER FULL

    And if anyone tells you they consistently beat GOOD NA players with 250+ ping as a shadowblade they are full of shit (unless – the gear gap is too big, random rng blocks/parry/evades which you can’t rely on consistently, and/or they have the worst build/you HARD counter their build…which is any build that has no cc). In 1v1 against anyone with half a brain that lives in NA it’s a David vs Goliath fight….you’re David. I say borderline because in open world group pvp it’s still viable, if you get jumped/focused though it’s gg though. I’ve personally already moved on to a different class because I feel its borderline unplayable with my 300 ping.

    arche age dark runner

    As I go further along in this guide you’ll be able to see why I emphasize how you are severely gimped with high ping. If you want to win with this class and roll face, you need to learn to land your cc.

    arche age dark runner

    This is a class you absolutely can not play high ping with (though, becomes more viable in group pvp with high ping). Note: Must have frenzy for the animation cancel on Trip strike ArcheAge Shadowblade Beginner’s Guide by KanonXO












    Arche age dark runner